It also supports FSR 2.1 and XeSS, however, so non-Nvidia users aren't left out. Redfall is being promoted by Nvidia and it features DLSS 3. But that's about where the similarities end, at least as far as the games are concerned. Redfall also deals with the undead, though here it's vampires rather than zombies. Redfall uses Unreal Engine, just like Dead Island 2, so this makes for a contrasting view of sorts to our Dead Island 2 PC benchmarks. We've benchmarked the game on many of the best graphics cards to see how it performs and what settings are best for various GPUs. We received early access to the game for testing and review purposes, and since we're Tom's Hardware, that primarily means testing. Redfall arrives on PC and consoles starting May 2 (or May 1, depending on your time zone).
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